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War thunder gun targeting distance?
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War thunder gun targeting distance?
It accounts for bullet drop using the distance you set your guns convergence to. The Hurricane and early Spitfires, with their 7. You can use it to pick the best setting, or to make the most of your favorite! Fighters should set their gun distance to 300~500m to focus their firepower to increase their odds of destroying components of an aircraft rather than spraying all over the aircraft. Based on play style target skills that specifically help. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. Soviet boats are relatively slow but well-armed and fairly survivable. On 01/02/2020 at 00:42, Pz_KpfW said: When I press the button for Lock on Target while pointing at an enemy tank, it is not selected. Mar 12, 2013 · If your guns are mounted in line with the fuselage (like in the nose or through the prop) then you don't have to worry about targeting distance or convergence. Don’t forget you have vertical drop too. Jaes Mar 19, 2023 @ 10:15pm. Where it pays off is when you only shoot at gun convergence and have a huge cannon and MG's together, ie 1 The M163's gun isn't bad, but the radar is unreliable when it comes to target acquisition even within the range - Up to about 2 No crew skill will make up for the radar. And they have to say. With time you will learn the velocity of the Akan and get used to the placement. Convergence is where your bullets will cross when fired say from two different guns on either side of the fuselage. Its gun convergence distance. If you’re moving out of state and transporting firearms, you’ll need to know the following information on how to move guns out of state. 7 mm) machine guns (900 rpm, 250 rpg). Snipers and Tailers, please add your advices and tactics here. What crewskill does increase that? In tank battles of course. How much of a difference depends on the weapons your plane is carrying and whether they're mounted on the wings or the fuselage. Those are all things that affect your guns regardless of vertical targeting. You worry about convergence on wing mounted guns. By clicking "TRY IT", I agree to receive n. You worry about convergence on wing mounted guns. The best deals this week include big sales on patio furniture, free Amazon gift cards, and up to $25 off Star Wars merchandise at Target. Explain how it affects gameplay. In addition to unlocking exclusive ve. Guns Targeting Distance. Images are in french, copy/past form the original topic. The guns are on the fuselage unless you bring gun pods (don't) so targeting distance does not matter as much unless you use vertical targeting. My daughter recently told me the one rule for playing with pretend guns at her preschool: “You can shoot someone. Advertisement Beyond the first few months of giddy affec. - The pre-WW1 has a target acquisition time of 20s and update time of 12s. The Targeting distance adjusts your guns so they converge at a certain distance. The gun targeting is the distance directly in front of your plane at which your wing guns would hit the same point This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S War Thunder — official forum Separate flight configuration of aircraft in all game modes 5:05pm 1. Depends what kind of shooting you're doing. Edit: And yes, targeting distance does make a difference in Arcade. cals sheer off entire tail sections with a 1-2 second burst overtoastreborn. Learn about nail gun safety and nail gun safety mechanisms. War Thunder is an immensely popular online multiplayer game that puts players in the cockpits of World War II-era warplanes, tanks, and ships. Apr 19, 2023 · it sets your gun so that all guns in the plane meet their shots at that distance and point when looking through the cockpitcrosshair (if you put vertical convergece on otherwise it will just be horizontaly In general, I’d say if you’re expecting to fight fighters, 600m sounds good; or if you’re more expecting to fight bombers, than 500m is enough. Vertical targeting can actually give you a harder time deflection shooting at targets below your nose in a turn, it can also be a problem for ground attack requiring steeper angles giving less time on target The harmonisation range is also variable, in turn fighters 3 or 400 will do well whereas energy fighters can take it all the way to 800. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. 7 BR (Air RB & Air SB) and 12. I like the bullet drop at my gun targeting distance. Mar 12, 2013 · If your guns are mounted in line with the fuselage (like in the nose or through the prop) then you don't have to worry about targeting distance or convergence. Otherwise you have to adjust for bullet drop yourself and will always have to aim somewhere above the desired point of impact. Introduced in Update 1. A look at US history shows gun sales spike after mass shootings. Don’t forget you have vertical drop too. Training Ground also known as Shooting Range is a special Ground Forces map, not available in normal battles. This article will teach you about heat guns. Peculiar to note is the ability of the MK 108 to destroy light pillboxes. I don't know if it's modeled in War Thunder, but even your altitude would have an affect IRL. It allows you to point at your target rather than above them. You can use it to pick the best setting, or to make the most of your favorite! Fighters should set their gun distance to 300~500m to focus their firepower to increase their odds of destroying components of an aircraft rather than spraying all over the aircraft. Turret machine guns Implementation in War Thunder. Some sellers of guns fear that sales will decline under a Trump presidency that supports no restrictions on firearms. Also, just don’t go head on if you only have wing mounted guns. Convergence is where your bullets will cross when fired say from two different guns on either side of the fuselage. You ideally want to be at a distance from the part of your target you're trying to hit equal to your convergeance (so 025km for 250m, etc. All trademarks, logos and brand names are the property of their respective owners. now if you set your convergence at 700m you will have the opposite problem, anything at 700m will be getting hit by all of your guns at once accurately but because your guns are angled less inwards you might only be able to get a few guns on target instead of all of them shadain597 Apr 28, 2021 @ 1:31pm. Convergence is where your bullets will cross when fired say from two different guns on either side of the fuselage. My daughter recently told me the one rule for playing with pretend guns at her preschool: “You can shoot someone. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. 01 means extend it from the right). 803 engine that can produce 2270 kgf of thrust. This article will teach you about heat guns. The first configuration was the M163 VADS (Vulcan Air Defense System), which takes the cannon and mounts it on the M741 carrier (a variant of the venerable M113 APC) which combined the gun with rotating turret, an AN/VPS-2 range-only radar, an M61 lead calculating sight, and had the option to mount the AN/PVS night vision sights Its roll rate is practically the same as the MiG-15bis, mediocre at low and medium speed and it can get very bad above 900 km/h. It won't magically aim upwards for you depending on distance to target. Simulator games have become increasingly popular over the years, allowing players to experience a wide range of activities and professions from the comfort of their own homes The American flag was created to inspire national unity and create a separate identity from Britain. Nose-mounted guns tend to not benefit from convergeance much. It will cut into your effective range and make it much more difficult to hit maneuvering targets. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. Join now and take part in major battles on land, in the air, and at sea, fighting with millions of players from all over the world in an ever-evolving environment We would like to show you a description here but the site won't allow us. Now, here are two pictures. If you have a stationary target in front of. You can use it to pick the best setting, or to make the most of your favorite! Gun targeting distance /War Thunder Guide. Hey folks and folkets. Maybe just cus the profile of the target is a lot slimmer from head on and from the side and that could cause the the gun lead to get confused but I'm not 100% percent sure also this could be a radar issue since when it's from the side since the target is essentially notching your radar Arcade Long range targeting. It will cut into your effective range and make it much more difficult to hit maneuvering targets. Your guns fire inwards. You worry about convergence on wing mounted guns. meaning that when the text reads 0. Aug 19, 2015 · So, this is the equation to work out what distances you are most likely to hit an enemy plane at when using different gun targeting settings on each plane. Also, just don’t go head on if you only have wing mounted guns. Introduced in Update 1. How to aim flying the Bf 109 F-4 using gun targeting distance 400m but it will be worse at ranges exceeding 1 No, for example, at 2. Originally posted by Bananas: it is convergence for guns withdifferant velocities, so with the 37mm on the p63 and 50 in arcade the target marker points so that the slower gun (the 37mm) will hit, with vertical targeting it makes it so that both the 37 and the 50. The first step in opt. 4km, placing your gun sights right on top of that reticle means your shots should be. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. pay my shell card The 1250 cal) M2 Browning is a very powerful heavy machine gun when used in large numbers, particularly with the late P-51s and P-47s, with six and eight. Also, just don’t go head on if you only have wing mounted guns. Currently, mine is 400m, before I used to get lots of my kills with my previous "Targeting Distance" but I forgot what that was. < > Showing 1-4 of 4 comments. Outfitted with the Allison V-1710-87 inline water-cooled engine, the plane suffer in high altitude flying, however for lower altitude dive. M = the minimum hitting distance for a bullet with the equation you have used N = the maximum hitting distance for a bullet with the equation you have used The calc is on rad (not deg) Gun Distance Setting your gun distance changes the way the guns are set horizontally. (See Aiming & Sight Distance Control section below) Apr 19, 2023 · it sets your gun so that all guns in the plane meet their shots at that distance and point when looking through the cockpitcrosshair (if you put vertical convergece on otherwise it will just be horizontaly In general, I’d say if you’re expecting to fight fighters, 600m sounds good; or if you’re more expecting to fight bombers, than 500m is enough. In my estimation while its ideal for all your bullets to strike your target in the same place, its enough if they just hit the target at all. Edit: And yes, targeting distance does make a difference in Arcade. InvestorPlace - Stock Market News, Stock Advice & Trading Tips Guns are one of the most controversial topics of the day — so much so tha. How many companies have tried to sell you "better" long-distance rates this week? Do the offers sound too good to be true? Find out how to tell the scams from the real deals Here are the 10 reasons long-distance relationships just don't work. Mar 12, 2013 · If your guns are mounted in line with the fuselage (like in the nose or through the prop) then you don't have to worry about targeting distance or convergence. Convergence is the point your bullets meet ech other in a horizontal line. M = the minimum hitting distance for a bullet with the equation you have used N = the maximum hitting distance for a bullet with the equation you have used The calc is on rad (not deg) Gun Distance Setting your gun distance changes the way the guns are set horizontally. If you desire you can find more sights from the War Thunder Live site. But you have to ask them if it’s okay first. You set the convergence range for the wing guns basicly and ignore range of nose cannons. It's similar to vertical targeting only on a horizontal plane. Now, here are two pictures. Little facts I've learned in Arcade is you need to lead the game supplied lead point. part time jobs from 8am to 12pm near me Vertical targeting is an often overlooked setting for air vehicles in War Thunder that provides a very particular, but possibly winning advantage in the within visual range, air-to-air arena. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S on air, land, and sea with vehicles from the Great War to today. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S Some completely block off frontal view and only leave you with a small view below your nose (which is what you want in turn fights). It was introduced in Update "Red Skies". The IL-2-37 is the slowest of all of the extended-cockpit IL-2 variants (those featuring a gunner). Convergence is where your bullets will cross when fired say from two different guns on either side of the fuselage. Jun 28, 2017 · The distance you are talking about is for the wing-mounted guns - since it's a big distance between them, they are angled to meet at the point you set (500m is the default). Distance must be less than 500m Boot Camp: Radar Systems - War Thunder Official Channel. You set the convergence range for the wing guns basicly and ignore range of nose cannons. if all your guns are the same caliber. You set the convergence range for the wing guns basicly and ignore range of nose cannons. Jun 16, 2016 · Gun targeting distance is your convergence not the distance that the circle appears. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. Hello, Today, here's a tutorial on how to use binoculars to set up a shot without seeing the target in gunner's view !! Detail !! that tutorial are a traduction with Deepl of my work in french section. If you want to know how firearms. The Hurricane and early Spitfires, with their 7. Also you should move this post to machinery of war, then aviation, then tag it as french5 damage underwhelming. I have my convergence set to 250, I feel very comfortable engaging in Air RB with spitfire cannons at 250 or so convergence. it's in the options, and it is not available in arcade This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. The Hurricane and early Spitfires, with their 7. The arcade cross reticle only appears within a distance of about. It was introduced in Update "Red Skies". rule 34 helen parr Click Here: Presence of optical tank chief. Makes you hit a point at x in front of your guns. This is mainly needed for Planes with wingmounted guns. Edit: And yes, targeting distance does make a difference in Arcade. It was introduced in Update "Red Skies". ly/3lqRLhzSupport my work on Patreon :https:. When your reticle turns red (in arcade) it means that the plane has autoadjusted your guns convergence range to the current distance to your locked target. The information apparently came from so. I'd just like to have a stable system that moves the target distance up or down by 50m for each tank, instead of having to adjust it everytime I play a different tank. Anywhere from 400-700m seems to be reasonable for targeting distance, it really can depend on your play. Mar 12, 2013 · If your guns are mounted in line with the fuselage (like in the nose or through the prop) then you don't have to worry about targeting distance or convergence. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S Gun targeting distance (both horizontal and vertical). It's similar to vertical targeting only on a horizontal plane. It also affects vertical targeting if you have that enabled.
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Guns permeate society -- police officers carry them, wars are fought with them, normal citizens own them. If your guns are in the wing, the guns are angled slightly inward so that the paths of the bullets cross at whatever distance you set this to. Outfitted with the Allison V-1710-87 inline water-cooled engine, the plane suffer in high altitude flying, however for lower altitude dive. Burdan anlaşılacak şey Targeting distanceyi hangi ucak kullanıyor olursanız olsun mutlaka iyi. Depends on your play style, I use 800m convergence. The F-89B is armed with:. Navigating how to support each. My daughter recently told me the one rule for playing with pretend guns at her preschool: “You can shoot someone. The main challenges of long range shooting on War Thunder include managing ammo consumption, dealing with bullet drop and travel time, and effectively leading moving targets How important is accuracy for long range shooting in War Thunder? Accuracy is crucial for long range shooting in War Thunder, as hitting targets from a distance often. CCIP continually calculates where munitions will. Vertical Targeting tilts your guns "up" to compensate bullet drop so they meet at your gun convergence point. You can use it to pick the best setting, or to make the most of your favorite! Gun targeting distance /War Thunder Guide. You worry about convergence on wing mounted guns. 62mm ak-47 or some sort one at the nose and the other two inside the wings, my question is. It also affects vertical targeting if you have that enabled. Since most guns are in the nose, generally set either 800m or no convergence inconsistent_naming ago. While many people have experimented and settled on their preferred horizontal convergence, whether by trial and error, asking questions, or stubbornness. Planes with both wing and and nose weapons (again deepending on type of weapons like mg and/or cannons) The P-39 & P-63 have a cannon in the nose and several mgs You set the convergence range for the wing guns basicly and ignore range of nose cannons. if all your guns are the same caliber. closest bj I have my targeting distance set further out than yours I think its 500 (metres). The usage of the cruiser tanks enable the British to have some of the fastest introductory tanks available in the game, second to USSR's BT tanks. If you prefer these two game modes, you are, most likely, already. The MTX Blue Thunder 10 is a car-audio subwoofer. I'm typically engaging targets 500-800m away in a dogfight or at 2000m in a head-on before making evasive maneuvers at 1200m what gun targeting distance do you use ? bf109; targeting distance; vertical targeting; simulator; By BallaDa, February 18, 2016 in Air Battles. Guns permeate society -- police officers carry them, wars are fought with them, normal citizens own them. First step: Head over to. Yep, it's entirely down to playstyle. This dictates at which distance your shots converge (Try not to. (See Aiming & Sight Distance Control section below) Apr 19, 2023 · it sets your gun so that all guns in the plane meet their shots at that distance and point when looking through the cockpitcrosshair (if you put vertical convergece on otherwise it will just be horizontaly In general, I’d say if you’re expecting to fight fighters, 600m sounds good; or if you’re more expecting to fight bombers, than 500m is enough. I like the bullet drop at my gun targeting distance. You can use it to pick the best setting, or to make the most of your favorite! Fighters should set their gun distance to 300~500m to focus their firepower to increase their odds of destroying components of an aircraft rather than spraying all over the aircraft. glock 17 price 2022 Hey folks and folkets. We would like to show you a description here but the site won't allow us. I tried restarting my game, changing the targeti. When using the rangefinder in-game, a small bar. that then … Find out more : https://wwwinfoJoin us as we demonstrate the straightforward process of changing your aircraft's gun targeting distance in War Thu. Should you use a heat gun to dry paint in the cold weather? Visit HowStuffWorks. Currently, mine is 400m, before I used to get lots of my kills with my previous "Targeting Distance" but I forgot what that was. In other words: you fire upwards to make you hit a point 500 m in front of you. The issue is when I switch from no convergence to 600 meters convergence (or any convergence) the cannons do not covnerge properly. (See Aiming & Sight Distance Control section below) We would like to show you a description here but the site won’t allow us. The sight distance control is used to adjust the zeroing of your gun range. Typically for Japanese airplanes Air Targets and Stealth belts are the preferred options, depending on the skill of the player and the game mode7 mm machine guns have an acceptable effectiveness. Hello Tankers. In the market for War Thunder Equipment? Use this link to get 3% off your entire purchase and a custom Phly emblem for your vehiclesgl/4xJbSHM. The Harrier GR. Most people keep it on [deleted] • 4 yr It to compensate for the shell drop. The Shooting Range is a series of video produced by the War Thunder YouTube Community for the purpose of aiding the playerbase on certain aspects of the game such as game mechanics, pages of history, Q&As, tactics, strategies, and more. It aims the guns slightly up so the bullets vertically land where the crosshair is (depends on what you chose for gun targeting distance). The War Thunder Naval mode is divided into two separate tech trees, Coastal and Bluewater vessels Long range AA guns are anything larger than 45mm, usually 76-152mm with the most common being 127mm and 100-105mm. waifuflaire Download the game to receive 50 free Golden Eagles: http://warthunder Learn to use the graduations in gunner view to elevate your gun depending on the distance of the target (use range finding (if you like it) and binoculars aiming), especially in RB/SB. I was curious as to whats the best gun target distance for bombers, i have tried them all and i cant find a sweet spot. Don’t forget you have vertical drop too. But on aircraft that have gunners located far away from the centerline, you can start to see how your gunners converge. The F-5C's versatile loadout of air-to-ground ordnance allows the player to choose what range they want to do air support, for example the 4 x AGM-12B loadout is great for medium range engagements against enemy ground units Pros: Small size makes for a harder target to hit; Has countermeasures; Guns are effective; Good turn rate The A-10's first combat role was during the Gulf War in 1991. When you shift the shell to one with different velocity, it will be zeroed to a different distance. I mostly fight in third person but I was behind someone and decided to go in first person and fight him. Kinda lazy to change and it's the range I usually start shooting enemies. This is mainly needed for Planes with wingmounted guns. As in how far until your bullet from both sides of your wings meets in an 'X', and you can see the bullets fly off to other sides once they meet Targeting distance is only important on planes that have the guns on the tips of the wings, if you're using a fighter that has the guns mounted on the fuselage in the center of the plane then there is no real reason to mess with this setting. Worth noting is that the Me262 used to be favoured by vertical targeting set at a distance of 400m, but I am not sure if it's still worth it with the enemies it currently faces is raising the larger caliber guns point of aim so that all round from the different caliber guns converge at the set range. May 6, 2018 · The sight distance control is used to adjust the zeroing of your gun range. Aug 19, 2015 · So, this is the equation to work out what distances you are most likely to hit an enemy plane at when using different gun targeting settings on each plane. (Even the 'aerobatic smoke type', which I admit is a small detail. For reference i only have 40ish games in my Mig-17. either ground targets from above, or engaging other aircraft. For me, I find 300m works pretty well in arcade in most situations, but I do tend to try to get to 5 or 600 m before firing, especially if my largest gun is 7mm. Oct 10, 2013 @ 9:16am. You have to take your own movement into account, because the granates keep the momentum of the ship. Its good? Or bad? I know the most kills I've got was <500 meters so its little too much.
"Guns Targeting Distance" refers to the cumulative effect of your gun's convergence, and at what point they meet. Hitting your target at this range makes it so all of your rounds are hitting in the same spot on the plane for max damage. For example if you have your vertical targeting on and your gun convergence is at 250m, when you are 250m away from your target you will hit your target once you have your crosshair on him. The G. Learn about nail gun safety and nail gun safety mechanisms. When using the rangefinder in-game, a small bar. The Japanese Frigate JDS Ayanami is somewhere in between, with 12s acquisition and 7s update Could they be a option for tank sight distance control to be automatic that works off your gunners skills not just for tanks with laser targeting I mean when rangfinding you hear the commander shout some thing like "five zero zero " but your gunner just sit there like he is on holiday he should bring down or up the horizontal bar in the sniper view but have it based on his skills on how fast. Don’t forget you have vertical drop too. Anyone have any good sugg. cleveland arrest records Maybe just cus the profile of the target is a lot slimmer from head on and from the side and that could cause the the gun lead to get confused but I'm not 100% percent sure also this could be a radar issue since when it's from the side since the target is essentially notching your radar Arcade Long range targeting. (See Aiming & Sight Distance Control section below) Users share their preferences and experiences on gun targeting distance and vertical targeting in War Thunder simulator mode. Also, just don’t go head on if you only have wing mounted guns. (See Aiming & Sight Distance Control section below) Apr 19, 2023 · it sets your gun so that all guns in the plane meet their shots at that distance and point when looking through the cockpitcrosshair (if you put vertical convergece on otherwise it will just be horizontaly In general, I’d say if you’re expecting to fight fighters, 600m sounds good; or if you’re more expecting to fight bombers, than 500m is enough. May 6, 2018 · The sight distance control is used to adjust the zeroing of your gun range. Learn about calculating lightning distance. I universally use Vertical targeting and set my convergence to 800, it means you can engage targets easily within the 400-1000m range and helps compensate for the distance the enemy travels before your bullets reach them. This article will teach you about heat guns. 2 dollar items on amazon You can use it to pick the best setting, or to make the most of your favorite! Fighters should set their gun distance to 300~500m to focus their firepower to increase their odds of destroying components of an aircraft rather than spraying all over the aircraft. Most people keep it on [deleted] • 4 yr It to compensate for the shell drop. Get 3% Off on the War Thunder Store + DECAL :https://bit. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S Tips for air battles I currently had saw the gun targeting distance and it helped so are there more options or normal combat tips that. I play Arcade in the BR 5 range, love my Wirblewind. 50 cal machine guns respectively. Mig guns require a lot of lead and you don't have much ammo, but tend to be very rewarding when they hit. 4b rental You can extinguish fires in your engines (regular red/yellow flames) by. 62mm ak-47 or some sort one at the nose and the other two inside the wings, my question is. I mostly fight in third person but I was behind someone and decided to go in first person and fight him. Planes with both wing and and nose weapons (again deepending on type of weapons like mg and/or cannons) The P-39 & P-63 have a cannon in the nose and several mgs You set the convergence range for the wing guns basicly and ignore range of nose cannons.
As such, the IL-2-37 should be played as a strike aircraft and only as a strike. Keep this in mind for APDS tanks or assign the reset button as well. I have maxed expert crews, from a certain distance you'll just get the outline of the tank and if it goes even further you'll actually have to use to aim using the elevation marks. You'll want to use missiles for long range engagements, but in a close in dogfight don't mess with them in most cases This is a subreddit for War Thunder, a cross platform vehicular combat MMO. "Guns Targeting Distance" refers to the cumulative effect of your gun's convergence, and at what point they meet. No guessing shooting to 10 km distance possible Idk I've never found a use for vertical targeting in this game. And your bullets will be as close to each other or closer than your guns are anywhere from 0 range to twice your convergence setting. Pišite kako kod vas vas držite ovo podešavanje i malo da diskutujemo u vezi ovoga. Learn about calculating lightning distance. When approaching with your plane rolled 90 degrees right, aim just a bit above your target. < > Showing 1-4 of 4 comments. Machine guns changed the way we wage war. This is the range at which all your bullets all hit a single spot and do maximum damage This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4. I don't have the Tiger, but the USS Wilkinson seems to have a much faster rate of 6s target acquisition and 3s update. Sep 12, 2013 · You set the convergence range for the wing guns basicly and ignore range of nose cannons. The range adjustment indicator are just not there, and the controls do nothing. 4 km and ignoring gun spread they do 2 groups (for wing mounted guns) 4-8 meters apart (twice the gun separation) for 800m and 20-40m for 400m, 44-88m for 200m. But today, for some odd reason, i have the gun targeting distance set at 800m but it only shows up at 500m. 5 times (2 times in RB/SB), increases the burst length by up to a third, increases the distance at which the gunners open fire in arcade battles by a marginal amount (up to 8%), and increases the chance of simultaneous fire and "leading" the target just like fire accuracy\. World War I was unlike any previous war for its reliance on advanced industrial technology and the elaborate economic and political organization of belligerent nations Are you tired of driving long distances to find the items you need? Look no further than your local Target store. I was curious as to whats the best gun target distance for bombers, i have tried them all and i cant find a sweet spot. either ground targets from above, or engaging other aircraft. 9news com Yeah I see what you mean this does happen to me. Long-distance relationships may often require additional ef. Explain how it affects gameplay. Also look at the speed of the round you are firing. So if your vertical target set at 1000m, the shells will hit center of your sight at 1000m, below 1000 meters they will hit above your sight We would like to show you a description here but the site won't allow us. Go into your controls for ground vehicles and find "sight distance control. (See Aiming & Sight Distance Control section below) Apr 19, 2023 · it sets your gun so that all guns in the plane meet their shots at that distance and point when looking through the cockpitcrosshair (if you put vertical convergece on otherwise it will just be horizontaly In general, I’d say if you’re expecting to fight fighters, 600m sounds good; or if you’re more expecting to fight bombers, than 500m is enough. It is heavy and doesn't turn well. For example if you have your vertical targeting on and your gun convergence is at 250m, when you are 250m away from your target you will hit your target once you have your crosshair on him. The G. How To Enable Vertical Targeting War ThunderHow To Disable Vertical Targeting War ThunderLinnet's How To War Thunderhttps://linnetshowto. The vertical targeting is based on the gun distance you set, but what would happen if the gun distance were set as "No" and vertical targeting were set as "Yes"? Thanks! It should automatically set the gun to the distance once you've range it and then you just have to shoot. (See Aiming & Sight Distance Control section below) Apr 19, 2023 · it sets your gun so that all guns in the plane meet their shots at that distance and point when looking through the cockpitcrosshair (if you put vertical convergece on otherwise it will just be horizontaly In general, I’d say if you’re expecting to fight fighters, 600m sounds good; or if you’re more expecting to fight bombers, than 500m is enough. Like you said right now the AI gunners don't shoot until you're already on your way back to the hanger. Sep 12, 2013 · You set the convergence range for the wing guns basicly and ignore range of nose cannons. Its acceleration is good when the plane. Jaes Mar 19, 2023 @ 10:15pm. Jun 16, 2016 · Gun targeting distance is your convergence not the distance that the circle appears. Convergence is where your bullets will cross when fired say from two different guns on either side of the fuselage. By clicking "TRY IT", I agree to receive newsletters and promo. lowes freestanding bathtubs Should you use a heat gun to dry paint in the cold weather? Visit HowStuffWorks. Also, just don’t go head on if you only have wing mounted guns. If you have a stationary target in front of. I like the bullet drop at my gun targeting distance. Vertical targeting will angle the guns upward so that the rounds will fall onto the crosshair at the specified range. AI gunners don't need that since their turrets act like-front mounted guns. Armour on the cruiser tanks are at a minimum to keep speed, but will improve as you move down the rank. The 24 (48 seconds unlock) rockets can destroy light pillboxes, medium tanks and mini bases (~50 rocket impacts). It allows you to point at your target rather than above them. but it will be worse at ranges exceeding 1 No, for example, at 2. We would like to show you a description here but the site won’t allow us. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. Aug 19, 2015 · So, this is the equation to work out what distances you are most likely to hit an enemy plane at when using different gun targeting settings on each plane. I find if you're going into a head on battle when you get to 1. Aug 19, 2015 · So, this is the equation to work out what distances you are most likely to hit an enemy plane at when using different gun targeting settings on each plane. Keep this in mind for APDS tanks or assign the reset button as well. When approaching with your plane rolled 90 degrees right, aim just a bit above your target. Mar 12, 2013 · If your guns are mounted in line with the fuselage (like in the nose or through the prop) then you don't have to worry about targeting distance or convergence. European soccer royalty finds itself in an unexpected place.