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War thunder gun targeting distance?

War thunder gun targeting distance?

It accounts for bullet drop using the distance you set your guns convergence to. The Hurricane and early Spitfires, with their 7. You can use it to pick the best setting, or to make the most of your favorite! Fighters should set their gun distance to 300~500m to focus their firepower to increase their odds of destroying components of an aircraft rather than spraying all over the aircraft. Based on play style target skills that specifically help. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. Soviet boats are relatively slow but well-armed and fairly survivable. On 01/02/2020 at 00:42, Pz_KpfW said: When I press the button for Lock on Target while pointing at an enemy tank, it is not selected. Mar 12, 2013 · If your guns are mounted in line with the fuselage (like in the nose or through the prop) then you don't have to worry about targeting distance or convergence. Don’t forget you have vertical drop too. Jaes Mar 19, 2023 @ 10:15pm. Where it pays off is when you only shoot at gun convergence and have a huge cannon and MG's together, ie 1 The M163's gun isn't bad, but the radar is unreliable when it comes to target acquisition even within the range - Up to about 2 No crew skill will make up for the radar. And they have to say. With time you will learn the velocity of the Akan and get used to the placement. Convergence is where your bullets will cross when fired say from two different guns on either side of the fuselage. Its gun convergence distance. If you’re moving out of state and transporting firearms, you’ll need to know the following information on how to move guns out of state. 7 mm) machine guns (900 rpm, 250 rpg). Snipers and Tailers, please add your advices and tactics here. What crewskill does increase that? In tank battles of course. How much of a difference depends on the weapons your plane is carrying and whether they're mounted on the wings or the fuselage. Those are all things that affect your guns regardless of vertical targeting. You worry about convergence on wing mounted guns. By clicking "TRY IT", I agree to receive n. You worry about convergence on wing mounted guns. The best deals this week include big sales on patio furniture, free Amazon gift cards, and up to $25 off Star Wars merchandise at Target. Explain how it affects gameplay. In addition to unlocking exclusive ve. Guns Targeting Distance. Images are in french, copy/past form the original topic. The guns are on the fuselage unless you bring gun pods (don't) so targeting distance does not matter as much unless you use vertical targeting. My daughter recently told me the one rule for playing with pretend guns at her preschool: “You can shoot someone. Advertisement Beyond the first few months of giddy affec. - The pre-WW1 has a target acquisition time of 20s and update time of 12s. The Targeting distance adjusts your guns so they converge at a certain distance. The gun targeting is the distance directly in front of your plane at which your wing guns would hit the same point This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S War Thunder — official forum Separate flight configuration of aircraft in all game modes 5:05pm 1. Depends what kind of shooting you're doing. Edit: And yes, targeting distance does make a difference in Arcade. cals sheer off entire tail sections with a 1-2 second burst overtoastreborn. Learn about nail gun safety and nail gun safety mechanisms. War Thunder is an immensely popular online multiplayer game that puts players in the cockpits of World War II-era warplanes, tanks, and ships. Apr 19, 2023 · it sets your gun so that all guns in the plane meet their shots at that distance and point when looking through the cockpitcrosshair (if you put vertical convergece on otherwise it will just be horizontaly In general, I’d say if you’re expecting to fight fighters, 600m sounds good; or if you’re more expecting to fight bombers, than 500m is enough. Vertical targeting can actually give you a harder time deflection shooting at targets below your nose in a turn, it can also be a problem for ground attack requiring steeper angles giving less time on target The harmonisation range is also variable, in turn fighters 3 or 400 will do well whereas energy fighters can take it all the way to 800. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. 7 BR (Air RB & Air SB) and 12. I like the bullet drop at my gun targeting distance. Mar 12, 2013 · If your guns are mounted in line with the fuselage (like in the nose or through the prop) then you don't have to worry about targeting distance or convergence. Otherwise you have to adjust for bullet drop yourself and will always have to aim somewhere above the desired point of impact. Introduced in Update 1. A look at US history shows gun sales spike after mass shootings. Don’t forget you have vertical drop too. Training Ground also known as Shooting Range is a special Ground Forces map, not available in normal battles. This article will teach you about heat guns. Peculiar to note is the ability of the MK 108 to destroy light pillboxes. I don't know if it's modeled in War Thunder, but even your altitude would have an affect IRL. It allows you to point at your target rather than above them. You can use it to pick the best setting, or to make the most of your favorite! Fighters should set their gun distance to 300~500m to focus their firepower to increase their odds of destroying components of an aircraft rather than spraying all over the aircraft. Turret machine guns Implementation in War Thunder. Some sellers of guns fear that sales will decline under a Trump presidency that supports no restrictions on firearms. Also, just don’t go head on if you only have wing mounted guns. Convergence is where your bullets will cross when fired say from two different guns on either side of the fuselage. You ideally want to be at a distance from the part of your target you're trying to hit equal to your convergeance (so 025km for 250m, etc. All trademarks, logos and brand names are the property of their respective owners. now if you set your convergence at 700m you will have the opposite problem, anything at 700m will be getting hit by all of your guns at once accurately but because your guns are angled less inwards you might only be able to get a few guns on target instead of all of them shadain597 Apr 28, 2021 @ 1:31pm. Convergence is where your bullets will cross when fired say from two different guns on either side of the fuselage. My daughter recently told me the one rule for playing with pretend guns at her preschool: “You can shoot someone. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. 01 means extend it from the right). 803 engine that can produce 2270 kgf of thrust. This article will teach you about heat guns. The first configuration was the M163 VADS (Vulcan Air Defense System), which takes the cannon and mounts it on the M741 carrier (a variant of the venerable M113 APC) which combined the gun with rotating turret, an AN/VPS-2 range-only radar, an M61 lead calculating sight, and had the option to mount the AN/PVS night vision sights Its roll rate is practically the same as the MiG-15bis, mediocre at low and medium speed and it can get very bad above 900 km/h. It won't magically aim upwards for you depending on distance to target. Simulator games have become increasingly popular over the years, allowing players to experience a wide range of activities and professions from the comfort of their own homes The American flag was created to inspire national unity and create a separate identity from Britain. Nose-mounted guns tend to not benefit from convergeance much. It will cut into your effective range and make it much more difficult to hit maneuvering targets. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. Join now and take part in major battles on land, in the air, and at sea, fighting with millions of players from all over the world in an ever-evolving environment We would like to show you a description here but the site won't allow us. Now, here are two pictures. If you have a stationary target in front of. You can use it to pick the best setting, or to make the most of your favorite! Gun targeting distance /War Thunder Guide. Hey folks and folkets. Maybe just cus the profile of the target is a lot slimmer from head on and from the side and that could cause the the gun lead to get confused but I'm not 100% percent sure also this could be a radar issue since when it's from the side since the target is essentially notching your radar Arcade Long range targeting. It will cut into your effective range and make it much more difficult to hit maneuvering targets. Your guns fire inwards. You worry about convergence on wing mounted guns. meaning that when the text reads 0. Aug 19, 2015 · So, this is the equation to work out what distances you are most likely to hit an enemy plane at when using different gun targeting settings on each plane. Also, just don’t go head on if you only have wing mounted guns. Introduced in Update 1. How to aim flying the Bf 109 F-4 using gun targeting distance 400m but it will be worse at ranges exceeding 1 No, for example, at 2. Originally posted by Bananas: it is convergence for guns withdifferant velocities, so with the 37mm on the p63 and 50 in arcade the target marker points so that the slower gun (the 37mm) will hit, with vertical targeting it makes it so that both the 37 and the 50. The first step in opt. 4km, placing your gun sights right on top of that reticle means your shots should be. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. pay my shell card The 1250 cal) M2 Browning is a very powerful heavy machine gun when used in large numbers, particularly with the late P-51s and P-47s, with six and eight. Also, just don’t go head on if you only have wing mounted guns. Currently, mine is 400m, before I used to get lots of my kills with my previous "Targeting Distance" but I forgot what that was. < > Showing 1-4 of 4 comments. Outfitted with the Allison V-1710-87 inline water-cooled engine, the plane suffer in high altitude flying, however for lower altitude dive. M = the minimum hitting distance for a bullet with the equation you have used N = the maximum hitting distance for a bullet with the equation you have used The calc is on rad (not deg) Gun Distance Setting your gun distance changes the way the guns are set horizontally. (See Aiming & Sight Distance Control section below) Apr 19, 2023 · it sets your gun so that all guns in the plane meet their shots at that distance and point when looking through the cockpitcrosshair (if you put vertical convergece on otherwise it will just be horizontaly In general, I’d say if you’re expecting to fight fighters, 600m sounds good; or if you’re more expecting to fight bombers, than 500m is enough. In my estimation while its ideal for all your bullets to strike your target in the same place, its enough if they just hit the target at all. Edit: And yes, targeting distance does make a difference in Arcade. InvestorPlace - Stock Market News, Stock Advice & Trading Tips Guns are one of the most controversial topics of the day — so much so tha. How many companies have tried to sell you "better" long-distance rates this week? Do the offers sound too good to be true? Find out how to tell the scams from the real deals Here are the 10 reasons long-distance relationships just don't work. Mar 12, 2013 · If your guns are mounted in line with the fuselage (like in the nose or through the prop) then you don't have to worry about targeting distance or convergence. Convergence is the point your bullets meet ech other in a horizontal line. M = the minimum hitting distance for a bullet with the equation you have used N = the maximum hitting distance for a bullet with the equation you have used The calc is on rad (not deg) Gun Distance Setting your gun distance changes the way the guns are set horizontally. If you desire you can find more sights from the War Thunder Live site. But you have to ask them if it’s okay first. You set the convergence range for the wing guns basicly and ignore range of nose cannons. It's similar to vertical targeting only on a horizontal plane. Now, here are two pictures. Little facts I've learned in Arcade is you need to lead the game supplied lead point. part time jobs from 8am to 12pm near me Vertical targeting is an often overlooked setting for air vehicles in War Thunder that provides a very particular, but possibly winning advantage in the within visual range, air-to-air arena. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S on air, land, and sea with vehicles from the Great War to today. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S Some completely block off frontal view and only leave you with a small view below your nose (which is what you want in turn fights). It was introduced in Update "Red Skies". The IL-2-37 is the slowest of all of the extended-cockpit IL-2 variants (those featuring a gunner). Convergence is where your bullets will cross when fired say from two different guns on either side of the fuselage. Jun 28, 2017 · The distance you are talking about is for the wing-mounted guns - since it's a big distance between them, they are angled to meet at the point you set (500m is the default). Distance must be less than 500m Boot Camp: Radar Systems - War Thunder Official Channel. You set the convergence range for the wing guns basicly and ignore range of nose cannons. if all your guns are the same caliber. You set the convergence range for the wing guns basicly and ignore range of nose cannons. Jun 16, 2016 · Gun targeting distance is your convergence not the distance that the circle appears. Longer targeting (convergence) distance is better for long distance (bruh) specially taking into account low gun spread (but not 0) but is worse for under 200 meters as you have a dead zone right in the center of the LOS. Hello, Today, here's a tutorial on how to use binoculars to set up a shot without seeing the target in gunner's view !! Detail !! that tutorial are a traduction with Deepl of my work in french section. If you want to know how firearms. The Hurricane and early Spitfires, with their 7. Also you should move this post to machinery of war, then aviation, then tag it as french5 damage underwhelming. I have my convergence set to 250, I feel very comfortable engaging in Air RB with spitfire cannons at 250 or so convergence. it's in the options, and it is not available in arcade This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. The Hurricane and early Spitfires, with their 7. The arcade cross reticle only appears within a distance of about. It was introduced in Update "Red Skies". rule 34 helen parr Click Here: Presence of optical tank chief. Makes you hit a point at x in front of your guns. This is mainly needed for Planes with wingmounted guns. Edit: And yes, targeting distance does make a difference in Arcade. It was introduced in Update "Red Skies". ly/3lqRLhzSupport my work on Patreon :https:. When your reticle turns red (in arcade) it means that the plane has autoadjusted your guns convergence range to the current distance to your locked target. The information apparently came from so. I'd just like to have a stable system that moves the target distance up or down by 50m for each tank, instead of having to adjust it everytime I play a different tank. Anywhere from 400-700m seems to be reasonable for targeting distance, it really can depend on your play. Mar 12, 2013 · If your guns are mounted in line with the fuselage (like in the nose or through the prop) then you don't have to worry about targeting distance or convergence. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S Gun targeting distance (both horizontal and vertical). It's similar to vertical targeting only on a horizontal plane. It also affects vertical targeting if you have that enabled.

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